View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000072 | Server | Server | public | 2018-10-31 22:09 | 2019-07-08 00:20 |
| Reporter | Assigned To | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000072: client.player should be internally set before triggering onPedSpawn event | ||||
| Description | this means that fetching the client object from the player/ped object doesn't work inside an onPedSpawn callback | ||||
| Tags | No tags attached. | ||||
| Game | |||||