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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"><channel><docs>https://bugs.gtaconnected.com/</docs><link>https://bugs.gtaconnected.com/</link><description><![CDATA[MantisBT - Issues]]></description><title>MantisBT - Issues</title><image><title>MantisBT - Issues</title><url>https://bugs.gtaconnected.com/images/mantis_logo.png</url><link>https://bugs.gtaconnected.com/</link><description><![CDATA[MantisBT - Issues]]></description></image><language>en</language><category>All Projects</category><ttl>10</ttl><dc:language>en</dc:language><sy:updatePeriod>hourly</sy:updatePeriod><sy:updateFrequency>1</sy:updateFrequency><item><title>0000546: Squirrel export is null</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=546</link><description><![CDATA[When trying to use a resource export from another resource, Squirrel can see it *exists* but `type()` says it's null, and the export is thus unusable.]]></description><category>General</category><pubDate>Wed, 08 Apr 2026 08:05:24 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=546</guid><comments>https://bugs.gtaconnected.com/view.php?id=546#bugnotes</comments></item><item><title>0000545: Access violation</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=545</link><description><![CDATA[keeps on giving me this error every time i try to play]]></description><category>Grand Theft Auto IV</category><pubDate>Wed, 01 Apr 2026 05:39:06 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=545</guid><comments>https://bugs.gtaconnected.com/view.php?id=545#bugnotes</comments></item><item><title>0000544: No sever will open</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=544</link><description><![CDATA[im not sure how to set this all up. followed gtaconnected instructions but get an error instead for accsess violation. just got gta$ from steam and is a clean install&lt;br /&gt;
&lt;br /&gt;
Address: 0x000602B7 (0x009002B7)&lt;br /&gt;
&lt;br /&gt;
Registers:&lt;br /&gt;
EAX: 0x00000000&lt;br /&gt;
EBX: 0x024FF058&lt;br /&gt;
ECX: 0x00000000&lt;br /&gt;
EDX: 0x00000000&lt;br /&gt;
ESI: 0x00000000&lt;br /&gt;
EDI: 0x779F2C20&lt;br /&gt;
EBP: 0x00000000&lt;br /&gt;
ESP: 0x024FEDC8&lt;br /&gt;
EFLAGS: 0x00210246&lt;br /&gt;
&lt;br /&gt;
Dump: 2026-03-22 21-03-13.724.dmp.gz]]></description><category>Game Launcher / Server Browser</category><pubDate>Mon, 23 Mar 2026 02:12:53 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=544</guid><comments>https://bugs.gtaconnected.com/view.php?id=544#bugnotes</comments></item><item><title>0000415: Can't pass lambda as parameter when calling exported function in different resource</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=415</link><description><![CDATA[Can't pass lambda as parameter when calling exported function in different resource]]></description><category>Server</category><pubDate>Sat, 21 Mar 2026 19:46:02 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=415</guid><comments>https://bugs.gtaconnected.com/view.php?id=415#bugnotes</comments></item><item><title>0000543: crash every 5-10 minutes</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=543</link><description><![CDATA[My game crashes every 5-10 minutes, sometimes shorter.&lt;br /&gt;
I have a cracked game running 1.0.8.0.&lt;br /&gt;
i do have mods but the game crashed even when it was clean&lt;br /&gt;
when i play on gfwl-like servers i dont crash.&lt;br /&gt;
please help me..]]></description><category>Grand Theft Auto IV</category><pubDate>Sun, 15 Mar 2026 23:18:40 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=543</guid><comments>https://bugs.gtaconnected.com/view.php?id=543#bugnotes</comments></item><item><title>0000542: The game crashes every 30 seconds when I join a server. I have no idea why its happening.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=542</link><description><![CDATA[The game crashes every 30 seconds when I join a server. I have no idea why its happening. It first began on a personal server I hosted and joined myself then I moved to another server same thing happened. I thought maybe I ned a fresh start so I  relaunched my personal server a new and still crashed.]]></description><category>Grand Theft Auto IV</category><pubDate>Sat, 14 Mar 2026 20:46:32 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=542</guid><comments>https://bugs.gtaconnected.com/view.php?id=542#bugnotes</comments></item><item><title>0000130: Issues when resolving hex colors</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=130</link><description><![CDATA[```[[&lt;a href=&quot;https://bugs.gtaconnected.com/view.php?id=99&quot;&gt;0000099&lt;/a&gt;]R[#ffffff]ADIO] = no colour```&lt;br /&gt;
```[ [&lt;a href=&quot;https://bugs.gtaconnected.com/view.php?id=99&quot;&gt;0000099&lt;/a&gt;]R[#ffffff]ADIO] = colour```&lt;br /&gt;
&lt;br /&gt;
Also doesn't seem to be rendered when using fonts]]></description><category>Grand Theft Auto III</category><pubDate>Fri, 13 Mar 2026 12:47:06 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=130</guid><comments>https://bugs.gtaconnected.com/view.php?id=130#bugnotes</comments></item><item><title>0000116: Player 'frozen' can shoot on other clients</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=116</link><description><![CDATA[If player is frozen (controls off), has a weapon in hand and presses LMB it starts shooting in others clients]]></description><category>Grand Theft Auto III</category><pubDate>Thu, 12 Mar 2026 14:15:53 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=116</guid><comments>https://bugs.gtaconnected.com/view.php?id=116#bugnotes</comments></item><item><title>0000159: Some objects created using createBuilding or createObject do not have collision at all</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=159</link><description><![CDATA[even tried setting .collisionsEnabled = true in client side but doesnt work.&lt;br /&gt;
Issue occurs both in server side object creation as well as in client side. For example object id 2301 ( ammunation ) isnt solid, when it should be.]]></description><category>Grand Theft Auto III</category><pubDate>Thu, 12 Mar 2026 05:35:41 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=159</guid><comments>https://bugs.gtaconnected.com/view.php?id=159#bugnotes</comments></item><item><title>0000460: Controls are locked, but player running animation shows to other players</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=460</link><description><![CDATA[(Originally reported by Stoku)&lt;br /&gt;
&lt;br /&gt;
I think the controls are still being synced, even though the player's controls are disabled (via `setPlayerControl`)]]></description><category>Grand Theft Auto III</category><pubDate>Thu, 12 Mar 2026 04:53:39 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=460</guid><comments>https://bugs.gtaconnected.com/view.php?id=460#bugnotes</comments></item><item><title>0000138: gta.radar.range doesnt work</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=138</link><description><![CDATA[the function is settable but nothing changes in radar view range.]]></description><category>Grand Theft Auto III</category><pubDate>Thu, 12 Mar 2026 03:53:19 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=138</guid><comments>https://bugs.gtaconnected.com/view.php?id=138#bugnotes</comments></item><item><title>0000468: /reconnect cause client crash</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=468</link><description><![CDATA[This only happens, when in client-side script we had a some objects by createBuilding/createObject. When I disable it, /reconnect works perfect.]]></description><category>Grand Theft Auto III</category><pubDate>Wed, 11 Mar 2026 16:06:24 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=468</guid><comments>https://bugs.gtaconnected.com/view.php?id=468#bugnotes</comments></item><item><title>0000522: Server crashes using httpGet in Lua</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=522</link><description><![CDATA[httpGet crashes the server only in Lua, works fine in JavaScript.&lt;br /&gt;
&lt;br /&gt;
It can be reproduced just by running:&lt;br /&gt;
httpGet(&quot;&lt;a href=&quot;http://example.com&quot;,&quot;&gt;http://example.com&quot;,&lt;/a&gt; &quot;&quot;, function(data) end, function(curlErr, httpCode) end)]]></description><category>Server</category><pubDate>Tue, 10 Mar 2026 18:34:43 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=522</guid><comments>https://bugs.gtaconnected.com/view.php?id=522#bugnotes</comments></item><item><title>0000373: In onPedEnterVehicle works only, when player entering as driver.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=373</link><description><![CDATA[Like in topic, when I try to enter as passanger, event not triggered. (server-side, not tested on client-side).]]></description><category>Grand Theft Auto III</category><pubDate>Tue, 10 Mar 2026 18:17:50 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=373</guid><comments>https://bugs.gtaconnected.com/view.php?id=373#bugnotes</comments></item><item><title>0000458: OnPedEnterVehicle doesn't trigger for III for passenger enter.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=458</link><description><![CDATA[OnPedEnterVehicle doesn't trigger for III for passenger enter.]]></description><category>Grand Theft Auto III</category><pubDate>Tue, 10 Mar 2026 18:17:34 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=458</guid><comments>https://bugs.gtaconnected.com/view.php?id=458#bugnotes</comments></item><item><title>0000540: Wire Vehicle Entering State (VES) events across client and server</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=540</link><description><![CDATA[Expected bugs fixed by this: &lt;a href=&quot;https://bugs.gtaconnected.com/view.php?id=458&quot;&gt;0000458&lt;/a&gt; &lt;a href=&quot;https://bugs.gtaconnected.com/view.php?id=373&quot;&gt;0000373&lt;/a&gt;]]></description><category>All Games</category><pubDate>Tue, 10 Mar 2026 18:16:45 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=540</guid><comments>https://bugs.gtaconnected.com/view.php?id=540#bugnotes</comments></item><item><title>0000534: Invalid Blip IDs crash the game</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=534</link><description><![CDATA[Create server side blips on III and get near the sync area. Then a crash occurs at 0x51fb80.]]></description><category>Grand Theft Auto III</category><pubDate>Tue, 10 Mar 2026 18:09:34 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=534</guid><comments>https://bugs.gtaconnected.com/view.php?id=534#bugnotes</comments></item><item><title>0000371: gta.createSphere crashes game</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=371</link><description><![CDATA[Today we've been testing how gta.createSphere works. I created sphere on both client and server side and in both cases the result was identical. Every time it crashed every player with ID number bigger than 0, if player with ID 0 was really close to the sphere. If player with ID number bigger than 0 got too much close to the sphere, his game would crash. We didn't assign any functions to the sphere.]]></description><category>Grand Theft Auto III</category><pubDate>Sun, 08 Mar 2026 11:32:50 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=371</guid><comments>https://bugs.gtaconnected.com/view.php?id=371#bugnotes</comments></item><item><title>0000536: Access Violation.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=536</link><description><![CDATA[Everytime i try to log in, error c0000005 repeatedly shows up- not even letting me boot the game.]]></description><category>Grand Theft Auto IV</category><pubDate>Fri, 06 Mar 2026 23:03:46 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=536</guid><comments>https://bugs.gtaconnected.com/view.php?id=536#bugnotes</comments></item><item><title>0000539: Access Violation.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=539</link><description><![CDATA[dfgdfgfd]]></description><category>Grand Theft Auto IV</category><pubDate>Fri, 06 Mar 2026 23:02:46 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=539</guid><comments>https://bugs.gtaconnected.com/view.php?id=539#bugnotes</comments></item><item><title>0000538: Access Violation.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=538</link><description><![CDATA[The game won't boot up, its always stuck at the server menu list.]]></description><category>Grand Theft Auto IV</category><pubDate>Fri, 06 Mar 2026 23:01:43 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=538</guid><comments>https://bugs.gtaconnected.com/view.php?id=538#bugnotes</comments></item><item><title>0000537: Access Violation.</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=537</link><description><![CDATA[Happens everytime i try to log in, error c0000005.]]></description><category>Grand Theft Auto IV</category><pubDate>Fri, 06 Mar 2026 23:00:28 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=537</guid><comments>https://bugs.gtaconnected.com/view.php?id=537#bugnotes</comments></item><item><title>0000484: client-side offline resources don't seem to re-run when disconnecting from a server</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=484</link><description><![CDATA[client-side offline resources don't seem to re-run when disconnecting from a server]]></description><category>All Games</category><pubDate>Fri, 06 Mar 2026 14:29:53 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=484</guid><comments>https://bugs.gtaconnected.com/view.php?id=484#bugnotes</comments></item><item><title>0000105: Player entering business anim not synced</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=105</link><description><![CDATA[With gta.setDefaultInteriors(true), default interior entrance/exit doors are shown.&lt;br /&gt;
&lt;br /&gt;
However, when another player enters the business, they slide into the door and disappear.&lt;br /&gt;
The entering animation (where CJ pushes the door and walks through it) needs to be synced]]></description><category>Grand Theft Auto: San Andreas</category><pubDate>Sat, 28 Feb 2026 08:57:38 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=105</guid><comments>https://bugs.gtaconnected.com/view.php?id=105#bugnotes</comments></item><item><title>0000083: Changing default game sounds</title><author></author><link>https://bugs.gtaconnected.com/view.php?id=83</link><description><![CDATA[being able to change default game sounds, like the vehicle, weapon and interface sounds]]></description><category>All Games</category><pubDate>Sat, 28 Feb 2026 08:56:40 +0000</pubDate><guid>https://bugs.gtaconnected.com/view.php?id=83</guid><comments>https://bugs.gtaconnected.com/view.php?id=83#bugnotes</comments></item></channel></rss>
