View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000242||GTAC Client/Game||Grand Theft Auto III||public||2020-12-21 23:26||2021-04-13 17:23|
|Priority||normal||Severity||trivial||Reproducibility||unable to reproduce|
|Summary||0000242: gta.setCameraLookAt does't work anymore|
Since 1.2.13 the target position don't seem to have any effect anymore. The camera stays directed to the north.
|Tags||No tags attached.|
I was unable to reproduce this problem. Every attempt on all three games works as intended.
So I tried a lot and actually it seems that I cannot interact with player camera unless a player is spawned for the client.
The camera is constantly facing north, even though it faced city hall before.
Next try was getting the camera matrix to show some skylines, which lead to see the blue hell...
onCameraProcess is getting triggered, I've checked...
Putting setCameraLookAt into onCameraProcess lead to a even stranger result.
|2020-12-21 23:26||DeVeX||New Issue|
|2020-12-29 01:35||Vortrex||Status||new => closed|
|2020-12-29 01:35||Vortrex||Resolution||open => unable to reproduce|
|2021-01-03 20:02||Vortrex||Status||closed => resolved|
|2021-01-03 20:02||Vortrex||Note Added: 0000130|
|2021-01-10 02:21||Vortrex||Status||resolved => new|
|2021-01-10 02:21||Vortrex||Resolution||unable to reproduce => reopened|
|2021-01-10 10:16||DeVeX||Note Added: 0000143|
|2021-01-10 10:25||DeVeX||Note Added: 0000144|
|2021-01-10 10:25||DeVeX||File Added: unknown.png|
|2021-02-16 13:51||Vortrex||Reproducibility||always => unable to reproduce|
|2021-04-13 17:23||Vortrex||Project||GTAC Server => GTAC Client/Game|