View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000232 | Client/Game | Server | public | 2020-12-05 03:45 | 2020-12-06 18:07 |
| Reporter | DeVeX | Assigned To | Vortrex | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Summary | 0000232: Clientside: getData on a marker works only on newest marker, marker.id doesn't work | ||||
| Description | I create markers / spheres serverside and setsyncer to 255 (console). I use setData on them to store what they are supposed to show. When I now enter a marker it starts to show Couldn't read data from machine 0, as long their are more then 1. Also marker.id doesn't seem to work. I getData("id") from server to send it back to a network event on server. Cheers | ||||
| Tags | No tags attached. | ||||
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Seems like the enter/exit detection didn't return a marker object. Fixed it now and it is working. But I got a question, possible to get .setColour and other stuff also server side? (Just asking) |
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Reporter got it working. Bug closed. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-12-05 03:45 | DeVeX | New Issue | |
| 2020-12-05 22:44 | DeVeX | Note Added: 0000111 | |
| 2020-12-06 18:07 | Vortrex | Note Added: 0000114 | |
| 2020-12-06 18:07 | Vortrex | Assigned To | => Vortrex |
| 2020-12-06 18:07 | Vortrex | Status | new => closed |
| 2020-12-06 18:07 | Vortrex | Resolution | open => no change required |