View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000235 | Client/Game | Grand Theft Auto III | public | 2020-12-06 15:30 | 2020-12-06 18:06 |
| Reporter | James_Conway | Assigned To | Vortrex | ||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Platform | x64 | OS | Windows | OS Version | 10 |
| Summary | 0000235: Host not properly set for downloading changes in client script. | ||||
| Description | Changes in client scripts are not downloaded when you want to reconnect to the server through ingame using the /connect command. | ||||
| Steps To Reproduce | I joined my own server through the client launcher and the client scripts are downloaded correctly. When I go back to my IDE and make a change in a client script and restart the server I get disconnected ingame. Which is the correct behaviour. However when I type /connect in the chatbox to reconnect to my local server it doesn't want to download the new client scripts.
You should not have exited the game itself in any of these steps. When I check the logs it shows me the follow error, note there is no host defined in the error. | ||||
| Tags | No tags attached. | ||||
| Game | |||||
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Please provide the full command (complete with parameters) for step 4. |
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Had a discussion with the reporter. The connect command wasn't given a host, so the client didn't know one to download scripts from. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-12-06 15:30 | James_Conway | New Issue | |
| 2020-12-06 15:39 | Vortrex | Note Added: 0000112 | |
| 2020-12-06 18:05 | Vortrex | Note Added: 0000113 | |
| 2020-12-06 18:06 | Vortrex | Assigned To | => Vortrex |
| 2020-12-06 18:06 | Vortrex | Status | new => closed |
| 2020-12-06 18:06 | Vortrex | Resolution | open => no change required |