View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000236 | Client/Game | Grand Theft Auto III | public | 2020-12-07 05:02 | 2026-01-04 00:47 |
| Reporter | DeVeX | Assigned To | |||
| Priority | low | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Platform | x64 | OS | Windows | OS Version | 10 |
| Summary | 0000236: SET_TAXI_LIGHTS does not make any change | ||||
| Description | gta.SET_ALL_TAXI_LIGHTS Both does not make a change when used. SET_ALL_TAXI_LIGHTS affects only taxis that are spawned after it was used. | ||||
| Tags | No tags attached. | ||||
| Game | GTA III , GTA VC | ||||
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What are you using for the vehicle integer? |
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localPlayer.vehicle.id (I check the native stuff on https://gtamods.com/wiki/) Also tried the client-side scripting function provided by GTAC: addCommandHandler("taxilight",function(commandName, args){ Getting the following: |
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The error line is the 5th line of this snippet, btw. |
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I'll take a look at the native soon. |
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My fault, sry! |
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The integer for the vehicle arg needs to be a GTA ref ID. The GTAC element.id is not the same. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-12-07 05:02 | DeVeX | New Issue | |
| 2020-12-07 05:12 | Vortrex | Note Added: 0000116 | |
| 2020-12-07 06:46 | DeVeX | Note Added: 0000117 | |
| 2020-12-07 06:47 | DeVeX | Note Added: 0000118 | |
| 2020-12-07 06:49 | Vortrex | Note Added: 0000119 | |
| 2020-12-07 06:55 | DeVeX | Note Added: 0000120 | |
| 2026-01-04 00:47 | Vortrex | Status | new => closed |
| 2026-01-04 00:47 | Vortrex | Resolution | open => fixed |
| 2026-01-04 00:47 | Vortrex | Game | => GTA III , GTA VC |
| 2026-01-04 00:47 | Vortrex | Note Added: 0000440 |