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IDProjectCategoryView StatusLast Update
0000244ServerGrand Theft Auto IIIpublic2026-03-13 15:24
ReporterDeVeX Assigned ToMex  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionno change required 
Summary0000244: OnResourceStart is getting triggered before resource is even ready.
Description

According to the wiki: "onResourceReady" "[...] is invoked when when all files are finished downloading to the client, and the resource is ready to start."

So any images that are supposed to be loaded, should be available by OnResourceReady Event, but actually this is not the case. I am actually trying to get Jacks speedometer running on my server since image loading doesn't work well for me somehow. And that is already some kind of a challenge... ^^'

So I added a simple console message to see when OnResourceStart is getting executed and well... It's running the code without being done downloading the whole resource at all.
But to be fair, this is only an issue when a player newly joins the server.
They have to relog to see the GUI Images...(Since they have been downloaded, but never loaded to the game session).

Steps To Reproduce

Just setup a server running Jacks speedometer and join the server.
Remove resource from cache to try again.

TagsNo tags attached.
Game

Activities

DeVeX

2020-12-27 06:53

reporter  

Unbenannt1.PNG (27,309 bytes)   
Unbenannt1.PNG (27,309 bytes)   
Unbenannt.PNG (13,296 bytes)   
Unbenannt.PNG (13,296 bytes)   

Mex

2026-03-13 15:24

developer   ~0000476

Closing this issue - OnResourceStart can trigger before resource <file>s, it's supposed to work like that.

Issue History

Date Modified Username Field Change
2020-12-27 06:53 DeVeX New Issue
2020-12-27 06:53 DeVeX File Added: Unbenannt1.PNG
2020-12-27 06:53 DeVeX File Added: Unbenannt.PNG
2026-03-13 15:24 Mex Note Added: 0000476
2026-03-13 15:24 Mex Assigned To => Mex
2026-03-13 15:24 Mex Status new => closed
2026-03-13 15:24 Mex Resolution open => no change required