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IDProjectCategoryView StatusLast Update
0000159Client/GameGrand Theft Auto IIIpublic2026-03-12 05:35
ReporterKewun Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Platformx64OSWindowsOS Version7
Summary0000159: Some objects created using createBuilding or createObject do not have collision at all
Description

even tried setting .collisionsEnabled = true in client side but doesnt work.
Issue occurs both in server side object creation as well as in client side. For example object id 2301 ( ammunation ) isnt solid, when it should be.

TagsBug
Game

Activities

rww

2026-03-11 16:33

reporter   ~0000468

Objects from Portland (ex. from industse.ide) created on Chinatown has collision, but if we created it on Staunton Island - there is no collision anymore...

========================

This object from industse.ide is created on main drag of Chinatown - has collision:

local withcoll = gta.createBuilding(758)
withcoll.position = Vec3(893.0, -623.8, 15.0)

==========================================

Same object on Staunton Island - without collision:

local nocoll = gta.createBuilding(758)
nocoll.position = Vec3(250.0, -1191.5, 26.5)

PerikiyoXD

2026-03-11 21:08

developer   ~0000470

Probably collision isn't brought from Portland -> Staunton?

Kewun

2026-03-12 05:35

reporter   ~0000473

Why even bother, this mp is dead anyway, destroyed by greedy Vortrex by blackmailing Jack, who has to know, knows. Ages old issues and exploits that aren't fixed still to this day, instead prefer updating libraries that are meaningless to the players and changing the copyright year, good job.

Issue History

Date Modified Username Field Change
2020-03-25 11:01 Kewun New Issue
2020-04-08 10:45 Vortrex Tag Attached: Bug
2026-03-11 16:33 rww Note Added: 0000468
2026-03-11 21:08 PerikiyoXD Note Added: 0000470
2026-03-12 05:35 Kewun Note Added: 0000473