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IDProjectCategoryView StatusLast Update
0000261Client/GameGrand Theft Auto IIIpublic2021-03-25 04:00
ReporterKewun Assigned To 
PriorityurgentSeveritymajorReproducibilityalways
Status closedResolutionunable to reproduce 
Platformx64OSWindowsOS Version10
Summary0000261: Terrible Sync in GTA III
Description

Video: https://www.youtube.com/watch?v=dwnO8t0Vuo4
netstats shows 100% packet loss sometimes. My internet is very fast, I have a decent download and upload speed, so that is not the problem.
The other player also has a good internet. We both had 30-50 ping in average.
Also it timeouts after some time of playing ( I reported that before but it never got fixed )
Server doesn't use any unoptimized scripting or sort of, because this happens even on an empty server with basic freeroam resource. Peer2Peer
I also tried multithreaded networking but nothing really changed, maybe it was a little less frequent but still happens often.
the game is basically unplayable :/

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Issue History

Date Modified Username Field Change
2021-01-09 19:17 Kewun New Issue
2021-03-25 04:00 PerikiyoXD Status new => closed
2021-03-25 04:00 PerikiyoXD Resolution open => unable to reproduce