View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000274 | Client/Game | Grand Theft Auto IV | public | 2021-02-21 00:29 | 2021-02-21 00:29 |
Reporter | AliceTS | Assigned To | |||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | x64 | OS | Windows | OS Version | 10 |
Summary | 0000274: DXVK not working on GTA Connected. | ||||
Description | DXVK is a thing that forces games to use Vulkan instead of DirectX. In GTA IV, this is a MASSIVE game changer for me, and definitely for many of us. I'm now able to play the game at highest settings, easily reaching 60 fps and above. However, DXVK refuses to work on GTA Connected, the game wont even open. Using SweetFX alongside DXVK gives me some errors. I use SweetFX alongside DXVK to be able to use SweetFX's antialiasing along side using Vulkan, as DXVK does not have its own anti-aliasing thingy. | ||||
Steps To Reproduce | http://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html > DXVK Method section After all that, I just simply launch GTA Connected, I try to join a server and the game won't open. | ||||
Additional Information | Somebody else in the GTA Connected discord said that DXVK used to work with GTA Connected sometime ago, although I can't confirm this I thought it'd be useful for me to say this. Obviously, a lot of people struggle with really bad FPS on this game, even playing on the lowest settings. This will help massively for everybody if everybody had the ability to use this, on GTA Connected. | ||||
Tags | DXVK | ||||
Game | |||||