View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000468 | Client/Game | Grand Theft Auto III | public | 2023-02-25 07:09 | 2026-03-11 16:06 |
| Reporter | rww | Assigned To | |||
| Priority | high | Severity | major | Reproducibility | always |
| Status | new | Resolution | open | ||
| Summary | 0000468: /reconnect cause client crash | ||||
| Description | This only happens, when in client-side script we had a some objects by createBuilding/createObject. When I disable it, /reconnect works perfect. | ||||
| Steps To Reproduce | Try it on my server - Irrelevant III Server | ||||
| Tags | No tags attached. | ||||
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Update: I tested it again today, and I found something interesing. It crashes, when I use some roads objects by gta.createBuilding() - maybe something with ped/vehicles paths?? idk |
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probably invalid values like blip id? |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-02-25 07:09 | rww | New Issue | |
| 2023-02-25 07:09 | rww | File Added: 2023-02-25 08-08-00.495.dmp.gz | |
| 2026-03-11 16:04 | rww | Note Added: 0000466 | |
| 2026-03-11 16:04 | rww | File Added: freeroam.7z | |
| 2026-03-11 16:06 | PerikiyoXD | Note Added: 0000467 |