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IDProjectCategoryView StatusLast Update
0000468Client/GameGrand Theft Auto IIIpublic2026-03-11 16:06
Reporterrww Assigned To 
PriorityhighSeveritymajorReproducibilityalways
Status newResolutionopen 
Summary0000468: /reconnect cause client crash
Description

This only happens, when in client-side script we had a some objects by createBuilding/createObject. When I disable it, /reconnect works perfect.

Steps To Reproduce

Try it on my server - Irrelevant III Server

TagsNo tags attached.
Game

Activities

rww

2023-02-25 07:09

reporter  

rww

2026-03-11 16:04

reporter   ~0000466

Update:

I tested it again today, and I found something interesing. It crashes, when I use some roads objects by gta.createBuilding() - maybe something with ped/vehicles paths?? idk
I upload a simple script with one object, and I got always crash, when I type /reconnect.

freeroam.7z (703 bytes)

PerikiyoXD

2026-03-11 16:06

developer   ~0000467

probably invalid values like blip id?

Issue History

Date Modified Username Field Change
2023-02-25 07:09 rww New Issue
2023-02-25 07:09 rww File Added: 2023-02-25 08-08-00.495.dmp.gz
2026-03-11 16:04 rww Note Added: 0000466
2026-03-11 16:04 rww File Added: freeroam.7z
2026-03-11 16:06 PerikiyoXD Note Added: 0000467