View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000128 | Client/Game | Grand Theft Auto III | public | 2019-11-28 20:08 | 2021-03-25 04:20 |
Reporter | Lucy | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | acknowledged | Resolution | open | ||
Product Version | 1.1.52 | ||||
Target Version | 1.1.53 | ||||
Summary | 0000128: entity.isOnScreen doesn't work same for Client peds than Ped civilians | ||||
Description | If it's a civilian depends if it's on screen or not but entity.isOnScreen remains always true if the Ped is from a client until is out of sync | ||||
Tags | No tags attached. | ||||
Game | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-11-28 20:08 | Lucy | New Issue | |
2020-05-08 21:27 | PerikiyoXD | Assigned To | => PerikiyoXD |
2020-05-08 21:27 | PerikiyoXD | Status | new => acknowledged |
2020-05-08 21:27 | PerikiyoXD | Note Added: 0000079 | |
2020-05-08 21:40 | PerikiyoXD | Product Version | => 1.1.52 |
2020-05-08 21:40 | PerikiyoXD | Target Version | => 1.1.53 |
2021-03-25 04:20 | PerikiyoXD | Assigned To | PerikiyoXD => |