View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000218||Server||Game||public||2020-10-24 23:42||2020-11-21 22:55|
|Summary||0000218: getClients is sometimes incomplete in client scripts|
|Description||Player A connects, then player B connects after.|
Player B's getClients() has both players but Player A's getClients doesn't have player B.
However, if player A reconnects, they have both in getClients()
I think when a player connects, it's not being sent to the already connected clients or something.
|Tags||No tags attached.|
|2020-10-24 23:42||Vortrex||New Issue|
|2020-10-24 23:42||Vortrex||Status||new => assigned|
|2020-10-24 23:42||Vortrex||Assigned To||=> jack9267|
|2020-11-07 20:12||Vortrex||Status||assigned => resolved|
|2020-11-07 20:12||Vortrex||Resolution||open => fixed|
|2020-11-21 22:55||Vortrex||Relationship added||related to 0000221|