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IDProjectCategoryView StatusLast Update
0000371GTA ConnectedGrand Theft Auto IIIpublic2026-03-08 11:32
Reporterrww Assigned To 
PriorityurgentSeverityblockReproducibilityalways
Status newResolutionopen 
Summary0000371: gta.createSphere crashes game
Description

Today we've been testing how gta.createSphere works. I created sphere on both client and server side and in both cases the result was identical. Every time it crashed every player with ID number bigger than 0, if player with ID 0 was really close to the sphere. If player with ID number bigger than 0 got too much close to the sphere, his game would crash. We didn't assign any functions to the sphere.

Steps To Reproduce

Add to script (not matter if it's client or server side) gta.createSphere and enter a server with someone. Then come close to the sphere - game crashes.

Lua Code:

SphereTest = nil
SphereTest = gta.createSphere(Vec3(878.943, -304.322, 8.4), 2.0)
addToWorld(SphereTest) -- (only on server-side, but with and without is same effect - game crashes).
TagsNo tags attached.
Game

Activities

rww

2022-04-24 16:44

reporter  

rww

2026-03-08 11:32

reporter   ~0000455

Crashdump && yt video

https://youtu.be/wig6n0bLIrI

Issue History

Date Modified Username Field Change
2022-04-24 16:44 rww New Issue
2022-04-24 16:44 rww File Added: 2022-04-24 18-20-38.150.dmp.gz
2026-03-08 11:32 rww Note Added: 0000455
2026-03-08 11:32 rww File Added: 2026-03-08 08-55-00.925.dmp.gz