View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000463 | Client/Game | Grand Theft Auto IV | public | 2023-02-01 17:13 | 2023-02-01 17:36 |
Reporter | dwaoiawdouo8u | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | x64 | OS | Windows | OS Version | 10 |
Product Version | 1.5.1 | ||||
Summary | 0000463: Deathmatch money HUD is not functional | ||||
Description | The local player money HUD does not increase or decrease at all UNLESS your player id is 0. If your player id is 0, it works perfectly fine. It is possible that this issue is related to the previous issue I posted regarding player ID allocation going backwards. Link here: https://bugs.gtaconnected.com/view.php?id=462 | ||||
Tags | No tags attached. | ||||
Game | |||||
related to | 0000462 | new | Player ID's allocate backwards, and deathmatch money counter is broken |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-02-01 17:13 | dwaoiawdouo8u | New Issue | |
2023-02-01 17:36 | Vortrex | Relationship added | related to 0000462 |