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IDProjectCategoryView StatusLast Update
0000469ServerGrand Theft Auto: San Andreaspublic2023-06-29 06:33
ReporterLandimizer Assigned To 
PriorityurgentSeveritycrashReproducibilityrandom
Status newResolutionopen 
Platformx64OSWindowsOS Version10
Product Version1.5.1 
Summary0000469: [Crash] Occasional crash when entering a vehicle in a private San Andreas server
Description

Me (and a few of my friends who went through the same downgrading process from the Steam version of San Andreas) are playing on a private server. With seemingly random requirements, sometimes entering a vehicle crashes the game. Around 50% of the time a vehicle is entered, the game freezes, followed by a crash. This crash happens when entering as a driver (pressing F) or entering as a passenger (pressing G with the "v-passenger" script).

Sometimes it will crash everyone who attempts to enter a vehicle. Sometimes it only crashes the driver, or only crashes the passenger.

I've attached the server config file (which I doubt is causing issues, but just in case), and two crash logs. The first ("2023-03-15 19-17-14.655.dmp.gz") being one of my own crashes (entering as a driver), and the second ("2023-03-16_00-21-35.104.dmp.gz") being a crash from my friend (entering as a passenger).

Steps To Reproduce
  • Enter a vehicle.
  • Crash...? (seemingly around 50% chance)
Additional Information

Playing on a private server hosted on my machine with these scripts:

  • "v-events" (unmodified)
  • "freeroam" (slightly modified to only load some code (all code except for the "fade") when playing GTA III, as that's what the script was made for)
  • "v-nametags" (unmodified)
  • "v-passenger" (unmodified)
  • "v-sandbox" (slightly modified to remove some code from "/server/main.js", as they caused errors in the console - lines 26, 27, and 28 have been commented out)
  • "v-spawnscreen" (slightly modified to change instances of "onPedDeath" to "onPedDeathEX" from the "v-events" script to work with San Andreas)
  • "v-time" (unmodified)
TagsNo tags attached.
Game

Activities

Landimizer

2023-03-15 23:35

reporter  

server.xml (3,038 bytes)   
<!--
	Please see https://wiki.gtaconnected.com/ServerConfiguration for a list of options and information
-->

<server>
	<!-- General Information -->
	<servername>Local</servername>
	<game>gta:sa</game>
	<gamemode>Sandbox</gamemode>
	<serverbrowser>false</serverbrowser>
	<maxplayers>8</maxplayers>
	<password></password>
	<minclientversion>1.3.0</minclientversion>
	<duplicatenames>true</duplicatenames>

	<!-- Networking -->
	<port>7777</port>
	<httpport>22000</httpport>
	<httpserver>false</httpserver>
	<syncinterval>30</syncinterval>
	<processinterval>30</processinterval>
	<syncmethod>interval</syncmethod>
	<compresspackets>false</compresspackets>
	<packetcompressionlevel>default</packetcompressionlevel>
	<synclocalentities>true</synclocalentities>

	<!-- Element Streaming -->
	<streamindistance>200</streamindistance>
	<streamoutdistance>250</streamoutdistance>
	<pickupstreamindistance>30</pickupstreamindistance>
	<pickupstreamoutdistance>50</pickupstreamoutdistance>

	<!-- Logging -->
	<logpath>logs</logpath>
	<logtimestamp>[%d/%m/%Y - %X]</logtimestamp>

	<!-- GTA IV -->
	<!-- https://wiki.gtaconnected.com/Resources/GTAIV/GameModes -->
	<!-- https://wiki.gtaconnected.com/Resources/GTAIV/Episodes -->
	<iv_gamemode>8</iv_gamemode>
	<iv_episode>0</iv_episode>

	<!-- Modules -->
	<!-- https://wiki.gtaconnected.com/Modules -->
	<modules>
	</modules>

	<!-- Global CVars -->
	<!-- https://wiki.gtaconnected.com/CVars -->
	<cvar name="nametags" value="1" />
	<cvar name="gunshops" value="1" />
	<cvar name="uniquestuntjumps" value="1" />
	<cvar name="stuntjumps" value="1" />
	<cvar name="stauntontoiletcamera" value="1" />
	<cvar name="gates" value="1" />
	<cvar name="trains" value="1" />
	<cvar name="planes" value="1" />
	<cvar name="maximumwantedlevel" value="6" />
	<cvar name="defaultparkedcars" value="1" />
	<cvar name="ambulances" value="1" />
	<cvar name="traffic" value="1" />
	<cvar name="civilians" value="1" />
	<cvar name="defaultpickups" value="1" />
	<cvar name="singleplayer" value="1" />
	<cvar name="bigmap" value="1" />
	<cvar name="trainers" value="0" />
	<cvar name="scripts" value="1" />
	<cvar name="iv_skiplobby" value="1" />
	<cvar name="iv_allowtrains" value="1" />
	<cvar name="iv_playerwalking" value="0" />
	<cvar name="iv_scenariopeds" value="1" />
	<cvar name="iv_randomcops" value="1" />
	<cvar name="iv_sptraffic" value="1" />
	<cvar name="iv_spcopmodels" value="1" />
	<cvar name="iv_networkedobjects" value="1" />

	<!-- Rules -->
	<!-- https://wiki.gtaconnected.com/ServerRules -->
	<rule name="Owner" value="Nobody" />
	<rule name="Website" value="https://gtaconnected.com" />

	<!-- Resources -->
	<!-- https://wiki.gtaconnected.com/Resources -->
	<resources>
		<resource src="events" />
		<resource src="freeroam" />
		<resource src="nametags" />
		<resource src="passenger" />
		<resource src="sandbox" />
		<resource src="spawnscreen" />
		<resource src="time" />
	</resources>
</server>
server.xml (3,038 bytes)   

SpiffyJUNIOR

2023-06-29 06:33

reporter   ~0000374

Still an issue on 1.5.8, happens very commonly on my self-hosted server to the point where clients will crash every 10-15 minutes.

Multiple crash dumps attached, my server.xml: https://pastebin.com/McCMKE09

Issue History

Date Modified Username Field Change
2023-03-15 23:35 Landimizer New Issue
2023-03-15 23:35 Landimizer File Added: server.xml
2023-03-15 23:35 Landimizer File Added: 2023-03-15 19-17-14.655.dmp.gz
2023-03-15 23:35 Landimizer File Added: 2023-03-16_00-21-35.104.dmp.gz
2023-06-29 06:33 SpiffyJUNIOR Note Added: 0000374
2023-06-29 06:33 SpiffyJUNIOR File Added: 2023-06-28_23-24-39.780.dmp.gz
2023-06-29 06:33 SpiffyJUNIOR File Added: 2023-06-28 23-21-39.122.dmp.gz
2023-06-29 06:33 SpiffyJUNIOR File Added: 2023-06-28 23-19-27.312.dmp.gz